3ds Max + Forest Pack: Create Realistic 3d Environments

Create photorealistic 3d environments quickly in 3ds Max by using professional tools like Forest Pack and Quixel Suite

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Course Curriculum


  Modeling and Model Setup in 3ds Max
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  Materials With Quixel Mixer
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  Environment Lighting
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  Adding Atmospheric Perspective
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  Revisiting Model and Materials With Lighting Applied
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  Rendering
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  Post-Processing
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  BONUS: Where To Go From Here?
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*Some professional models will be provided for free to students, specifically the architecture and everything that is inside (furniture), and the basic terrain base.


COURSE OVERVIEW

Photorealism is often hard to achieve because the amount of the amount of detail you need to add to your scene in order to achieve it. It doesn't have to be this way, though. With the proper professional tools, it is relatively fast and easy to add enormous amount of photorealistic details to your 3ds Max scene. In this course, we will explore those tools, including:

  • V-Ray
  • Forest Pack PRO
  • Quixel Suite (Megascans, Bridge and Mixer)

Students will use these tools specifically to quickly create a 3d environment that is fully photorealistic, complete with photoscanned models, scatters, photoscanned materials, professional models and atmospherics. Students will also go over a professional post-processing workflow for environment scenes.

WHAT TO EXPECT

This is not a beginning course for 3ds Max, but rather a course about unlocking 3ds Max using 3rd party tools to quickly create amazing 3d environments. Students will be surprised at how easily they can improve their scenes with proper knowledge of the tools and workflow. Below is a basic outline of what to expect:

  • Basic modeling of terrain in 3ds Max
  • Forest Pack PRO - all the settings you need to know to have complete control over your scene
  • Quixel Bridge - use Bridge to quickly and seamlessly import photoscanned content into your scene
  • Importing professionally made models into your scene to add realism (i.e. Evermotion models)
  • Quixel Mixer (coming soon) - Use Mixer to create photorealistic materials for your environment scene with photoscanned content
  • Atmospherics with both 3ds Max and V-Ray techniques
  • V-Ray Render Settings
  • Professional post-processing in Photoshop - add more atmosphere with V-Ray Zdepth channel, use Camera Raw filter, etc.

Join the course now to get instant access to all this content, plus all upcoming content with additional projects. All course purchases get you lifetime, on-demand access to all course content, present and future.



Your Instructor


Adam
Adam

Adam Zollinger is the founder and creator of LearnArchViz.com and a practicing professional architectural visualization artist. Professionally, he works for a large architectural firm and manages hundreds of arch viz projects each year. With his team of artists, he has been able to create stunning visuals on a wide range of projects ranging from very small to extremely large. Adam's goal has always been to use cutting edge technology to tell a visual story in the most effective way.

Online, Adam has created an international community of arch viz learners, and has been able to release 17 courses and teach over 100k students around the world!


Frequently Asked Questions


When does the course start and finish?
The course starts now and never ends! It is a completely self-paced online course - you decide when you start and when you finish.
How long do I have access to the course?
How does lifetime access sound? After enrolling, you have unlimited access to this course for as long as you like - across any and all devices you own.
What if I am unhappy with the course?
We would never want you to be unhappy! If you are unsatisfied with your purchase, contact us in the first 30 days and we will give you a full refund.

Get started now!